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author | Kenneth Graunke <[email protected]> | 2017-02-28 11:44:26 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2017-03-01 10:27:36 -0800 |
commit | f356d053935e81faf91905cf64dbdb91d0bc271d (patch) | |
tree | 358a9be0f75b07c88cfbc1d913f316b8ac744708 /m4 | |
parent | 4061bbccf2ad81612afbf8c3ded58c3b7146c5b2 (diff) |
i965: Drop unused STATE_TEXRECT_SCALE code.
In the past, we used this on Gen4-5 to transform non-normalized texture
coordinates (for sampler2DRect) to normalized ones. We also used it on
Gen6-7.5 for sampler2DRect with GL_CLAMP.
Jason dropped this code in 6c8ba59cff14a1a86273f4008ff2a8e68335ab25
in favor of using nir_lower_tex(), which just does a textureSize()
call. But we were still setting up these state references for
useless uniform data.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'm4')
0 files changed, 0 insertions, 0 deletions