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authorVadym Shovkoplias <[email protected]>2018-10-03 11:39:04 +0300
committerIago Toral Quiroga <[email protected]>2018-10-04 17:41:19 +0200
commit5f0567a4f60c6671d4e2a942ab3f3248dbbd6997 (patch)
treecdd38d87df840f51a6046b2e7b8cdfe13064f2c7 /m4
parented53a79cf81b13e9c16517c70713a926d49a5fe6 (diff)
glsl/linker: Check the subroutine associated functions names
>From Section 6.1.2 (Subroutines) of the GLSL 4.00 specification "A program will fail to compile or link if any shader or stage contains two or more functions with the same name if the name is associated with a subroutine type." v2: - error out earlier (Tapani) - style fixes (Iago) Fixes: * no-overloads.vert Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108109 Signed-off-by: Vadym Shovkoplias <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
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