diff options
author | Brian Paul <[email protected]> | 2017-06-12 11:33:30 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2017-06-13 08:02:43 -0600 |
commit | def8d1d23f5b6cf289e9247a41cc902113831a67 (patch) | |
tree | 260adaf4b3f2e149003789d523b1b3ded6f1290b /m4 | |
parent | 26500c3fad822ebcd7e2df186d59f96ae550ef64 (diff) |
gallium/docs: clarify TGSI_SEMANTIC_SAMPLEMASK, again
I've since discovered the fragment shader sample mask system value (which
corresponds to gl_SampleMaskIn).
v2: It's a system value, not a shader input.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'm4')
0 files changed, 0 insertions, 0 deletions