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author | Brian Paul <[email protected]> | 2018-01-24 09:14:35 -0700 |
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committer | Brian Paul <[email protected]> | 2018-01-29 08:35:14 -0700 |
commit | 0d044f7d619c56c67d8235312363d93e2362248f (patch) | |
tree | 14c151223842438d386f5369075b007f44d4c377 /m4 | |
parent | d9894ede02d13735c62da3e0ace9e9c647e2956a (diff) |
mesa/vbo: replace vbo_draw_method() with _mesa_set_drawing_arrays()
The arrays specified by ctx->Array._DrawArrays are used for all
vertex drawing via vbo_context::draw_prims(). Different arrays are
used for immediate mode, vertex arrays, display lists, etc. Changing
from one to another requires updating derived/driver array state.
Before, we indirectly specifid the arrays with the gl_draw_method values.
Now we just directly specify the arrays instead. This is simpler and
will allow a subsequent display list optimization.
In the future, it might make sense to get rid of ctx->Array._DrawArrays
entirely and just pass the arrays as another parameter to
vbo_context::draw_prims().
Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'm4')
0 files changed, 0 insertions, 0 deletions