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author | Eric Anholt <[email protected]> | 2018-09-19 12:35:51 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-10-15 17:16:43 -0700 |
commit | da15a0d88ea1a29968ee624186d895fe5ff0f574 (patch) | |
tree | cdf39b7405733ab518c34a1489858d6bcd241f6b /m4 | |
parent | f93e43127252679b54646c6b6aad1feaf3e2375a (diff) |
gallium/ttn: Fix the type of gl_FragDepth.
In TGSI we have a vec4 of which only .z is used, but for NIR we should be
using a float the same as other NIR IR. We were already moving TGSI's .z
to the .x channel.
Acked-by: Rob Clark <[email protected]>
Diffstat (limited to 'm4')
0 files changed, 0 insertions, 0 deletions