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authorTimothy Arceri <[email protected]>2016-12-06 17:34:02 +1100
committerTimothy Arceri <[email protected]>2016-12-09 16:29:10 +1100
commit8977cd4fddc571211b3a762510048de072c8c8ae (patch)
tree62a4a819fb392a3e8760c79cad71382a25b1b8b0 /m4
parent429e2ec324674ba8c3412b331da56d9a8808cd38 (diff)
i965: delay adding built-in uniforms to Parameters list
This is a step towards using NIR optimisations over GLSL IR optimisations. Delaying adding built-in uniforms until after we convert to NIR gives it a chance to optimise them away. V2: move the new code back to brw_link_shader() Reviewed-by: Kenneth Graunke <[email protected]>
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