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author | Timothy Arceri <[email protected]> | 2016-12-06 17:34:02 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-12-09 16:29:10 +1100 |
commit | 8977cd4fddc571211b3a762510048de072c8c8ae (patch) | |
tree | 62a4a819fb392a3e8760c79cad71382a25b1b8b0 /m4 | |
parent | 429e2ec324674ba8c3412b331da56d9a8808cd38 (diff) |
i965: delay adding built-in uniforms to Parameters list
This is a step towards using NIR optimisations over GLSL IR
optimisations. Delaying adding built-in uniforms until after
we convert to NIR gives it a chance to optimise them away.
V2: move the new code back to brw_link_shader()
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'm4')
0 files changed, 0 insertions, 0 deletions