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authorSamuel Iglesias Gonsalvez <[email protected]>2015-08-31 07:44:47 +0200
committerSamuel Iglesias Gonsalvez <[email protected]>2015-09-25 08:39:21 +0200
commit35476c2bae5d59adf5fcfce8c83958ed076264e5 (patch)
treebcf726ca424160207dfc7e027d6d10450c3f345d /m4
parenta40f917c4b0100a7ec9a97a12ce0959f83a3f61b (diff)
glsl: Add std430 related member functions to glsl_type class
They are used to calculate size, base alignment and array stride values for a glsl_type following std430 rules. v2: - Paste OpenGL 4.3 spec wording as it mentions stride of array. (Jordan) Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
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