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author | Samuel Iglesias Gonsalvez <[email protected]> | 2015-03-18 10:52:53 +0100 |
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committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-07-14 07:04:04 +0200 |
commit | 9f651dbf7924938a8aa2c9c940ae3ed1366d6198 (patch) | |
tree | f6382c8a0eadf97921e1010dd83340cb03a43bfc /m4/ax_prog_bison.m4 | |
parent | 20b2907db7b93656cbafe1d24302498e5817dbe2 (diff) |
glsl: buffer variables cannot be defined outside interface blocks
Section 4.3.7 "Buffer Variables", GLSL 4.30 spec:
"Buffer variables may only be declared inside interface blocks
(section 4.3.9 “Interface Blocks”), which are then referred to as
shader storage blocks. It is a compile-time error to declare buffer
variables at global scope (outside a block)."
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'm4/ax_prog_bison.m4')
0 files changed, 0 insertions, 0 deletions