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authorRob Clark <[email protected]>2016-01-18 15:30:53 -0500
committerRob Clark <[email protected]>2016-01-18 16:58:25 -0500
commit805e080ba0ef637cfc7b637538b5a0ce5f0b53dc (patch)
tree4810a7185586577480dd616ada151eaa8bc63f24 /m4/ax_gcc_func_attribute.m4
parent6062941e4dd441bb67d5db760b87ffc0509befb7 (diff)
freedreno/a4xx: use smaller threadsize for more registers
Once we go past half of the "GPR" register file, it seems like we need to run frag shader with smaller threadsize. (The vertex shader already runs at TWO_QUADS, which is the minimum.) Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'm4/ax_gcc_func_attribute.m4')
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