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authorJosé Fonseca <[email protected]>2014-01-07 17:52:21 +0000
committerJosé Fonseca <[email protected]>2014-01-08 12:18:17 +0000
commit37de6b06821b208920ccf6fb99fbc727d0344004 (patch)
tree8dbdae889c87d1e5e0da812ef066e42b8fc8e2bc /m4/ax_check_compile_flag.m4
parent76edf44f9ed7ea8d8e8f44d0d01b5ed26606903e (diff)
llvmpipe: Respect bottom_edge_rule when computing the rasterization bounding boxes.
This was inadvertently forgotten when replacing gl_rasterization_rules with lower_left_origin and half_pixel_center (commit 2737abb44efebfa10ac84b183c20fc5818d1514e). This makes a difference when lower_left_origin != half_pixel_center, e.g, D3D10. Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Zack Rusin <[email protected]>
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