summaryrefslogtreecommitdiffstats
path: root/m4/ax_check_compile_flag.m4
diff options
context:
space:
mode:
authorMarek Olšák <[email protected]>2015-12-06 13:36:57 +0100
committerMarek Olšák <[email protected]>2016-01-02 15:15:44 +0100
commit36c93a6fae275614b6004ec5ab085774d527e1bc (patch)
tree8f1347ab99892d008df883eea8e045920d3306bf /m4/ax_check_compile_flag.m4
parent294ed5cd13e878ec43126a2070343d6d99ef5669 (diff)
st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2)
Spotted by luck. The GLSL uniform storage is only associated once in LinkShader and can't be reallocated afterwards, because that would break the association. v2: don't remove st_upload_constants calls, clarify why they're needed Cc: 11.0 11.1 <[email protected]>
Diffstat (limited to 'm4/ax_check_compile_flag.m4')
0 files changed, 0 insertions, 0 deletions