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authorIlia Mirkin <[email protected]>2014-11-29 19:24:35 -0500
committerIlia Mirkin <[email protected]>2014-11-30 13:04:28 -0500
commit82104c19f304a0e953172ad61d149640f0512fa0 (patch)
tree7a4349d42e6050bee3e8579e423b93266ba8d7b8 /m4/ax_check_compile_flag.m4
parent8e336ef55bacae58fc099a8b8a4b7d3d007c4434 (diff)
freedreno/a3xx: enable sampling from integer textures
We need to produce a u32 destination type on integer sampling instructions, so keep that in a shader key set based on the currently-bound textures. Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'm4/ax_check_compile_flag.m4')
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