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authorIan Romanick <[email protected]>2010-04-02 11:45:06 -0700
committerIan Romanick <[email protected]>2010-04-02 11:45:06 -0700
commitfe1c7ff6c62ffc985035c83a1ffadf1daad4b4ff (patch)
treead5dc34af2609f891fbf09cb1f85f9a0d1da28e2 /ir_function.cpp
parentc2cb84e17b2f7a5db146faa9c9c2a2ffac4b6c19 (diff)
Fix matching of integer function parameters
This causes the following tests to pass: glslparsertest/shaders/function10.frag
Diffstat (limited to 'ir_function.cpp')
-rw-r--r--ir_function.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/ir_function.cpp b/ir_function.cpp
index b6139c4a9fe..4d246392ad7 100644
--- a/ir_function.cpp
+++ b/ir_function.cpp
@@ -35,16 +35,18 @@ type_compare(const glsl_type *a, const glsl_type *b)
switch (a->base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
- case GLSL_TYPE_FLOAT:
case GLSL_TYPE_BOOL:
- if ((a->vector_elements != b->vector_elements)
- || (a->matrix_columns != b->matrix_columns))
+ /* There is no implicit conversion to or from integer types or bool.
+ */
+ if ((a->is_integer() != b->is_integer())
+ || (a->is_boolean() != b->is_boolean()))
return -1;
- /* There is no implicit conversion to or from bool.
- */
- if ((a->base_type == GLSL_TYPE_BOOL)
- || (b->base_type == GLSL_TYPE_BOOL))
+ /* FALLTHROUGH */
+
+ case GLSL_TYPE_FLOAT:
+ if ((a->vector_elements != b->vector_elements)
+ || (a->matrix_columns != b->matrix_columns))
return -1;
return 1;