diff options
author | Eric Anholt <[email protected]> | 2010-03-31 16:25:12 -1000 |
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committer | Ian Romanick <[email protected]> | 2010-04-02 11:05:16 -0700 |
commit | a576f9d84c35ecc8a797fea6e5e26e5320f7ac0c (patch) | |
tree | 017d0581ffb46c92683ff7d3c922e11798960cca /ir_constant_expression.cpp | |
parent | 307c71bf24a3c99409ccf4b8b10f161e4b032cba (diff) |
Start trying to fill in a few bits of ir_constant_expression.cpp
This makes a little progress on CorrectParse2.frag.
Diffstat (limited to 'ir_constant_expression.cpp')
-rw-r--r-- | ir_constant_expression.cpp | 35 |
1 files changed, 33 insertions, 2 deletions
diff --git a/ir_constant_expression.cpp b/ir_constant_expression.cpp index b8a9031fba1..942bd8097e1 100644 --- a/ir_constant_expression.cpp +++ b/ir_constant_expression.cpp @@ -36,6 +36,7 @@ #define NULL 0 #include "ir.h" #include "ir_visitor.h" +#include "glsl_types.h" /** * Visitor class for evaluating constant expressions @@ -127,12 +128,42 @@ ir_constant_visitor::visit(ir_function *ir) value = NULL; } - void ir_constant_visitor::visit(ir_expression *ir) { - (void) ir; value = NULL; + ir_constant *op[2]; + + switch (ir->operation) { + case ir_binop_mul: + op[0] = ir->operands[0]->constant_expression_value(); + op[1] = ir->operands[1]->constant_expression_value(); + if (op[0] && op[1] && ir->operands[0]->type == ir->operands[1]->type) { + if (ir->operands[1]->type == glsl_type::float_type) { + value = new ir_constant(op[0]->value.f[0] * op[1]->value.f[0]); + value->type = glsl_type::float_type; + } + } + break; + case ir_binop_logic_and: + op[0] = ir->operands[0]->constant_expression_value(); + op[1] = ir->operands[1]->constant_expression_value(); + if (op[0] && op[1]) { + value = new ir_constant(op[0]->value.b[0] && op[1]->value.b[0]); + value->type = glsl_type::bool_type; + } + break; + case ir_binop_logic_or: + op[0] = ir->operands[0]->constant_expression_value(); + op[1] = ir->operands[1]->constant_expression_value(); + if (op[0] && op[1]) { + value = new ir_constant(op[0]->value.b[0] || op[1]->value.b[0]); + value->type = glsl_type::bool_type; + } + break; + default: + break; + } } |