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authorBrian Paul <[email protected]>2017-11-17 11:18:38 -0700
committerBrian Paul <[email protected]>2018-09-10 13:07:30 -0600
commit0fc6c17bf214708cf1729ec7ed08ec48b1bea3ea (patch)
tree1b5e9712e0b45064d8ae09bb213c15fc73dab865 /install-lib-links.mk
parent3467a274e0761f90a73dff65cd20c767d1f12632 (diff)
svga: allow TGSI_TEXTURE_CUBE_ARRAY in emit_tg4()
Technically, SM4.1 doesn't support cube map arrays, but our backend renderers actually do. This allows the Piglit textureGather cube map array tests to pass. Tested with GLrenderer, DX11renderer and SWrenderer. Reviewed-by: Neha Bhende <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'install-lib-links.mk')
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