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authorBrian Paul <[email protected]>2017-06-12 11:33:30 -0600
committerBrian Paul <[email protected]>2017-06-13 08:02:43 -0600
commitdef8d1d23f5b6cf289e9247a41cc902113831a67 (patch)
tree260adaf4b3f2e149003789d523b1b3ded6f1290b /install-gallium-links.mk
parent26500c3fad822ebcd7e2df186d59f96ae550ef64 (diff)
gallium/docs: clarify TGSI_SEMANTIC_SAMPLEMASK, again
I've since discovered the fragment shader sample mask system value (which corresponds to gl_SampleMaskIn). v2: It's a system value, not a shader input. Reviewed-by: Nicolai Hähnle <[email protected]>
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