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authorGregory Hainaut <[email protected]>2013-06-28 17:59:55 -0700
committerIan Romanick <[email protected]>2014-03-25 10:25:25 -0700
commit78578b759943cb198d34eedc00b3408c1599f6ec (patch)
treef08e18dfde08ce81b001600c8f3b0cbaed4367e5 /include
parent4caa9db71ce05dc2cc86177ca42655c2011fbe4a (diff)
mesa/sso: Implement _mesa_UseProgramStages
Now arb_separate_shader_object-GetProgramPipelineiv should pass. V3 (idr): * Change spec references to core OpenGL versions instead of issues in the extension spec. * Split out from previous uber patch. v4 (idr): Use _mesa_has_geometry_shaders in _mesa_UseProgramStages to detect availability of geometry shaders. v5 (idr): Whitespace cleanup, use _mesa_lookup_shader_program_err instead of open-coding it again, and update some comments at the end of _mesa_UseProgramStages. All suggested by Eric. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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