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authorBrian Paul <[email protected]>2016-03-31 14:19:17 -0600
committerBrian Paul <[email protected]>2016-04-02 08:05:20 -0600
commitb283c763425983480f85ed5b92ac8a984b6aa942 (patch)
tree898d0191f0851aae0e97c5bf4d4ef7f0447a5b3c /include
parentef10b5427a1ac6e9899116d0e9f0eaa2d87e7957 (diff)
svga: check TXF instruction's target to determine MSAA
Rather than the currently bound texture. This goes along with the earlier patch to get away from examining bound textures and sampler views during shader translation. Fixes VMware bug 1632739. Reviewed-by: Jose Fonseca <[email protected]>
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