diff options
author | Ross Burton <[email protected]> | 2013-06-27 12:35:07 +0100 |
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committer | Chad Versace <[email protected]> | 2013-07-01 10:06:11 -0700 |
commit | 1a7275de9a0088cedab17131eec82bd2cada26c3 (patch) | |
tree | d05e38abdbeb7d57e17eea1116d1d3c57955a068 /include | |
parent | acc6a141b8976d0615e03c4530b64cefdb1aa199 (diff) |
build: fix EGL build when no X11 headers are present
eglplatform.h defaults to X11 on Unix unless told otherwise, so if we're doing a
build without any X11 support tell it so that we don't try including headers
that don't exist.
Also set GL_PC_FLAGS so that the definition is in egl.pc, so that applications
using EGL don't try to pull in X11 headers on systems where EGL was configured
without X11 support.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=64959
Signed-off-by: Ross Burton <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions