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author | Jason Ekstrand <[email protected]> | 2015-08-18 11:18:55 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2015-08-25 10:18:27 -0700 |
commit | 0db8e87b4a16b123f7c0b44d54f23b535a136ee6 (patch) | |
tree | 549ef9e86b96aa7e2b66888d25d10f599487e9cd /include | |
parent | 6c33d6bbf9b54784e4498a81c73b712dca5dd737 (diff) |
nir/intrinsics: Add a second const index to load_uniform
In the i965 backend, we want to be able to "pull apart" the uniforms and
push some of them into the shader through a different path. In order to do
this effectively, we need to know which variable is actually being referred
to by a given uniform load. Previously, it was completely flattened by
nir_lower_io which made things difficult. This adds more information to
the intrinsic to make this easier for us.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions