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authorKristian Høgsberg Kristensen <[email protected]>2016-03-04 12:56:14 -0800
committerKristian Høgsberg Kristensen <[email protected]>2016-03-05 13:50:07 -0800
commit6139fe9a7790e0946e465f275d3f530552edbcdc (patch)
treece5d45cc5fbb0c00e91a1a9b99e23454801f8dac /include
parent584f39c65ed24d6c331d8ccf05d93678f3fafe16 (diff)
anv: Also cache the struct anv_pipeline_binding maps
This is state the we generate when compiling the shaders and we need it for mapping resources from descriptor sets to binding table indices.
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