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authorKenneth Graunke <[email protected]>2016-02-12 21:24:58 -0800
committerKenneth Graunke <[email protected]>2016-02-14 13:24:07 -0800
commit8122d21d1507b4d6d351299f88fff0c645c0b4ff (patch)
tree76231d1b91e914bd3d0f4cae9930d72a4f96fd23 /include
parent816c987b67e3c65e17687b84f4575aaf61e9580a (diff)
i965: Fix gl_DrawID in the vec4 backend.
brw_draw_upload.c uploads VertexID/InstanceID first, then DrawID. So we need to assign the attribute mapping in that order as well. Fixes the following Pigit tests with the vec4 backend: - arb_shader_draw_parameters-drawid vertexid - arb_shader_draw_parameters-drawid-indirect basevertex Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
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