diff options
author | Adam Jackson <[email protected]> | 2011-09-06 15:50:11 -0400 |
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committer | Adam Jackson <[email protected]> | 2011-09-06 16:23:50 -0400 |
commit | c7cc61fea92ebb1e3be693cf6fa0be5e263f115a (patch) | |
tree | e9ddff961c6374c262a3badb24a17e7a86a550e0 /include | |
parent | f6f2f59818f2d70190f21de2f16ab6f617fa982a (diff) |
Remove dead glfbdev.h
This belonged to the now-dead swrast-on-fbdev driver.
Signed-off-by: Adam Jackson <[email protected]>
Diffstat (limited to 'include')
-rw-r--r-- | include/GL/glfbdev.h | 152 |
1 files changed, 0 insertions, 152 deletions
diff --git a/include/GL/glfbdev.h b/include/GL/glfbdev.h deleted file mode 100644 index 452a643a443..00000000000 --- a/include/GL/glfbdev.h +++ /dev/null @@ -1,152 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef GLFBDEV_H -#define GLFBDEV_H - - -/* for size_t */ -#include <stdlib.h> - -/* avoid including linux/fb.h */ -struct fb_fix_screeninfo; -struct fb_var_screeninfo; - - -/* public types */ -typedef struct GLFBDevVisualRec *GLFBDevVisualPtr; -typedef struct GLFBDevBufferRec *GLFBDevBufferPtr; -typedef struct GLFBDevContextRec *GLFBDevContextPtr; - - -/* API version */ -#define GLFBDEV_VERSION_1_0 1 - - -/* For glFBDevCreateVisual */ -#define GLFBDEV_DOUBLE_BUFFER 100 -#define GLFBDEV_COLOR_INDEX 101 -#define GLFBDEV_DEPTH_SIZE 102 -#define GLFBDEV_STENCIL_SIZE 103 -#define GLFBDEV_ACCUM_SIZE 104 -#define GLFBDEV_LEVEL 105 -#define GLFBDEV_MULTISAMPLE 106 -#define GLFBDEV_NONE 0 - -/* For glFBDevGetString */ -#define GLFBDEV_VERSION 200 -#define GLFBDEV_VENDOR 201 - - -/* Misc functions */ - -extern const char * -glFBDevGetString( int str ); - - -typedef void (*GLFBDevProc)(); - - -extern GLFBDevProc -glFBDevGetProcAddress( const char *procName ); - - - -/** - * Create a GLFBDevVisual. - * \param fixInfo - needed to get the visual types, etc. - * \param varInfo - needed to get the bits_per_pixel, etc. - * \param attribs - for requesting depth, stencil, accum buffers, etc. - */ -extern GLFBDevVisualPtr -glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo, - const struct fb_var_screeninfo *varInfo, - const int *attribs ); - -extern void -glFBDevDestroyVisual( GLFBDevVisualPtr visual ); - -extern int -glFBDevGetVisualAttrib( const GLFBDevVisualPtr visual, int attrib); - - - -/** - * Create a GLFBDevBuffer. - * \param fixInfo, varInfo - needed in order to get the screen size - * (resolution), etc. - * \param visual - as returned by glFBDevCreateVisual() - * \param frontBuffer - address of front color buffer - * \param backBuffer - address of back color buffer (may be NULL) - * \param size - size of the color buffer(s) in bytes. - */ -extern GLFBDevBufferPtr -glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo, - const struct fb_var_screeninfo *varInfo, - const GLFBDevVisualPtr visual, - void *frontBuffer, void *backBuffer, size_t size ); - -extern void -glFBDevDestroyBuffer( GLFBDevBufferPtr buffer ); - -extern int -glFBDevGetBufferAttrib( const GLFBDevBufferPtr buffer, int attrib); - -extern GLFBDevBufferPtr -glFBDevGetCurrentDrawBuffer( void ); - -extern GLFBDevBufferPtr -glFBDevGetCurrentReadBuffer( void ); - -extern void -glFBDevSwapBuffers( GLFBDevBufferPtr buffer ); - - - -/** - * Create a GLFBDevContext. - * \param visual - as created by glFBDevCreateVisual. - * \param share - specifies another context with which to share textures, - * display lists, etc. (may be NULL). - */ -extern GLFBDevContextPtr -glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share ); - -extern void -glFBDevDestroyContext( GLFBDevContextPtr context ); - -extern int -glFBDevGetContextAttrib( const GLFBDevContextPtr context, int attrib); - -extern GLFBDevContextPtr -glFBDevGetCurrentContext( void ); - -extern int -glFBDevMakeCurrent( GLFBDevContextPtr context, - GLFBDevBufferPtr drawBuffer, - GLFBDevBufferPtr readBuffer ); - - -#endif /* GLFBDEV_H */ |