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authorKenneth Graunke <[email protected]>2013-12-06 03:07:54 -0800
committerKenneth Graunke <[email protected]>2014-01-31 17:50:08 -0800
commit3ade766684933ac84e41634429fb693f85353c11 (patch)
tree0b387175744ba5c36a7106e08641fe795a6ae8ee /include
parent4c4e0ed64bceca57e19c0a9f53aae77d795aa937 (diff)
i965: Disable 3DSTATE_WM_HZ_OP fields.
Eric believes this to be wrong and unnecessary, as the command is supposed to emit an implicit rectangle primitive. However, empirically the pixel pipeline is completely unreliable without it. So for now, it stays until someone comes up with a better solution. We'll need to do better than this when we implement multisampling, HiZ, or fast clears...but for now, this will do. Signed-off-by: Kenneth Graunke <[email protected]> Acked-by: Eric Anholt <[email protected]>
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