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author | Matt Turner <[email protected]> | 2017-06-22 16:37:51 -0700 |
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committer | Matt Turner <[email protected]> | 2017-07-20 16:56:49 -0700 |
commit | 43ef75b394f1cd779a54a22fe16fbb5ef23f0458 (patch) | |
tree | 60122c01065572e95fa49b427d7a0cfbc6066542 /include | |
parent | 636fe4d1c6b21e9efecd4bce1cedd67afa33343a (diff) |
nir: Add system values from ARB_shader_ballot
We already had a channel_num system value, which I'm renaming to
subgroup_invocation to match the rest of the new system values.
Note that while ballotARB(true) will return zeros in the high 32-bits on
systems where gl_SubGroupSizeARB <= 32, the gl_SubGroup??MaskARB
variables do not consider whether channels are enabled. See issue (1) of
ARB_shader_ballot.
Reviewed-by: Connor Abbott <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions