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authorBas Nieuwenhuizen <[email protected]>2016-05-02 15:00:21 +0200
committerBas Nieuwenhuizen <[email protected]>2016-05-26 22:07:04 +0200
commitf91c85b29b8261ab3f44d292ed2130d4f577d976 (patch)
treeae9cea7c227e4df9673c25204acf2fa04fe22d37 /include
parentfd0a7a382f2accea67396584826f5f8e40239ef3 (diff)
radeonsi: Process multiple patches per threadgroup.
Using more than 1 wave per threadgroup does increase performance generally. Not using too many patches per threadgroup also increases performance. Both catalyst and amdgpu-pro seem to use 40 patches as their maximum, but I haven't really seen any performance increase from limiting the number of patches to 40 instead of 64. Note that the trick where we overlap the input and output LDS does not work anymore as the insertion of the tess factors changes the patch stride. v2: - Add comment about LDS assumptions. - Add constant for buffer size. - Fix code style. v3: - Correct limits for not splitting patches between waves. - Set max num_patches to 40 as in the proprietary driver. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
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