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authorBrian Paul <[email protected]>2006-05-20 16:19:48 +0000
committerBrian Paul <[email protected]>2006-05-20 16:19:48 +0000
commitb0b6d1abe5c7e629baebd4bf3d3ee3b17ba6ff08 (patch)
treeebac2d5b8cf7d29a38beb6bc7854b5f67a8b9524 /include
parent226d0187b530482684f3a0dddd0934bd015eb986 (diff)
In gl_texture_image, replace ImageStride with an ImageOffsets array.
Some hardware lays out 3D mipmaps in a manner that can't be expressed with a simple image stride. The ImageOffsets array is allocated and initialized to typical defaults in the _mesa_init_teximage_fields() function. If needed, a driver will then have to replace these offsets. TexStore and TexelFetch routines updated to use offsets array.
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