diff options
author | Eric Anholt <[email protected]> | 2012-08-01 12:38:56 -0700 |
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committer | Eric Anholt <[email protected]> | 2012-08-08 16:21:30 -0700 |
commit | 4bbd12036819ed6a2d0993c437e0c02bf0c92b0b (patch) | |
tree | 64441e23a5b54a2dbadfbc0d8efc7ef880e38e45 /include | |
parent | 9f7b3d171306ed2ae588e1a4145c5a364cf986ff (diff) |
mesa: Fix glPopAttrib() behavior on GL_FRAMEBUFFER_SRGB.
I happened to notice this while looking at a blit pass in l4d2, which had an
optional push/pop around framebuffer srgb setting. It didn't matter in the
end, but the fix is sitting in my tree now.
Reviewed-by: Brian Paul <[email protected]>
NOTE: This is a candidate for the 8.0 branch.
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions