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authorIan Romanick <[email protected]>2008-12-14 18:42:11 -0800
committerIan Romanick <[email protected]>2008-12-14 18:46:18 -0800
commit1126aa86bf9ca223218695eec1f41c6523068961 (patch)
tree4028a45a7a23a1d1ad0e6e5ef26d73e941f93bb7 /include
parent63cca2ba10ce7dcc8481cfa4be3872dfc269dded (diff)
Perform range checking on app supplied texture base level
It is possible for applications to specify any texture base level, including trivially invalid values (i.e., 47000000). When an app specifies an invalide base level, we should gracefully disable the texture instead of accessing memory outside the gl_texture_object. This fixes an occasional segfault in one of our conformance tests.
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