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authorTapani Pälli <tapani.palli@intel.com>2015-10-14 11:01:29 +0300
committerTapani Pälli <tapani.palli@intel.com>2015-10-14 12:39:04 +0300
commitac257f1070add308004c5c79a8acfdef5a6778da (patch)
treec96909bb7a58ded70ca27961e004c4767e899e2d /include
parentb76159b09617a07b9e3d53d64d31d4835702827f (diff)
glsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resources
Patch moves existing calculation code from shader_query.cpp to happen during program resource list creation. No Piglit or CTS regressions were observed during testing. Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Diffstat (limited to 'include')
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