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authorSamuel Pitoiset <[email protected]>2018-02-14 12:03:55 +0100
committerSamuel Pitoiset <[email protected]>2018-02-15 14:53:30 +0100
commit61a4fc3ecc3d7740d2b9122c502144e69fe3060c (patch)
tree92ef57e46195d8950f9be7caa808865cd51c215a /include/vulkan
parenta34715ad9c84c4209de4c16fdf40655181350bd9 (diff)
ac/shader: be a little smarter when scanning vertex buffers
Although meta shaders don't use any vertex buffers, there is no behaviour change but I think it's better to do this. Though, this saves two user SGPRs for push constants inlining or something else. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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