diff options
author | Chad Versace <[email protected]> | 2015-10-07 10:05:02 -0700 |
---|---|---|
committer | Chad Versace <[email protected]> | 2015-10-07 10:09:39 -0700 |
commit | 545f5cc6e1202ebf1777f63d25741e64e3699a97 (patch) | |
tree | 9a9878f8fb368c72ae69017113236b080dc53da2 /include/vulkan | |
parent | 033a37f5913ec453a9e007075913fecc4868dad5 (diff) |
vk/0.170.2: Update VkPhysicalDeviceFeatures
Diffstat (limited to 'include/vulkan')
-rw-r--r-- | include/vulkan/vulkan.h | 17 |
1 files changed, 5 insertions, 12 deletions
diff --git a/include/vulkan/vulkan.h b/include/vulkan/vulkan.h index b2cdf3c66ab..467a20619dd 100644 --- a/include/vulkan/vulkan.h +++ b/include/vulkan/vulkan.h @@ -1152,7 +1152,7 @@ typedef struct { VkBool32 sampleRateShading; VkBool32 dualSourceBlend; VkBool32 logicOp; - VkBool32 instancedDrawIndirect; + VkBool32 multiDrawIndirect; VkBool32 depthClip; VkBool32 depthBiasClamp; VkBool32 fillModeNonSolid; @@ -1162,6 +1162,7 @@ typedef struct { VkBool32 textureCompressionETC2; VkBool32 textureCompressionASTC_LDR; VkBool32 textureCompressionBC; + VkBool32 occlusionQueryNonConservative; VkBool32 pipelineStatisticsQuery; VkBool32 vertexSideEffects; VkBool32 tessellationSideEffects; @@ -1169,11 +1170,9 @@ typedef struct { VkBool32 fragmentSideEffects; VkBool32 shaderTessellationPointSize; VkBool32 shaderGeometryPointSize; - VkBool32 shaderTextureGatherExtended; + VkBool32 shaderImageGatherExtended; VkBool32 shaderStorageImageExtendedFormats; VkBool32 shaderStorageImageMultisample; - VkBool32 shaderStorageBufferArrayConstantIndexing; - VkBool32 shaderStorageImageArrayConstantIndexing; VkBool32 shaderUniformBufferArrayDynamicIndexing; VkBool32 shaderSampledImageArrayDynamicIndexing; VkBool32 shaderStorageBufferArrayDynamicIndexing; @@ -1182,11 +1181,11 @@ typedef struct { VkBool32 shaderCullDistance; VkBool32 shaderFloat64; VkBool32 shaderInt64; - VkBool32 shaderFloat16; VkBool32 shaderInt16; VkBool32 shaderResourceResidency; VkBool32 shaderResourceMinLOD; - VkBool32 sparse; + VkBool32 alphaToOne; + VkBool32 sparseBinding; VkBool32 sparseResidencyBuffer; VkBool32 sparseResidencyImage2D; VkBool32 sparseResidencyImage3D; @@ -1194,12 +1193,6 @@ typedef struct { VkBool32 sparseResidency4Samples; VkBool32 sparseResidency8Samples; VkBool32 sparseResidency16Samples; - VkBool32 sparseResidencyStandard2DBlockShape; - VkBool32 sparseResidencyStandard2DMSBlockShape; - VkBool32 sparseResidencyStandard3DBlockShape; - VkBool32 sparseResidencyAlignedMipSize; - VkBool32 sparseResidencyNonResident; - VkBool32 sparseResidencyNonResidentStrict; VkBool32 sparseResidencyAliased; } VkPhysicalDeviceFeatures; |