diff options
author | Nayan Deshmukh <[email protected]> | 2017-01-11 22:27:13 +0530 |
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committer | Christian König <[email protected]> | 2017-01-17 11:51:50 +0100 |
commit | 0ef17d76bbbc9506d50138f1b4d79db8ef08ad6d (patch) | |
tree | 8160ae3f190f1463f4f8ba51ed98838a3bfca921 /include/no_extern_c.h | |
parent | 9fe9db8031f4979fde0849855c6aca1a83432f4e (diff) |
vl/dri3: use external texture as back buffers(v4)
dri3 allows us to send handle of a texture directly to X
so this patch allows a state tracker to directly send its
texture to X to be used as back buffer and avoids extra
copying
v2: use clip width/height to display a portion of the surface
v3: remove redundant variables, fix wrapping, rename variables
handle vaapi path
v3.1: we need clip_width/height for every frame so we don't need
to maintain it for each buffer instead use a global variable
v4: In case of single gpu we can cache the buffers as applications
use constant number of buffer and we can avoid calls to present
extension for every frame
Reviewed and Suggested-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
Tested-by: Andy Furniss <[email protected]>
Signed-off-by: Nayan Deshmukh <[email protected]>
Diffstat (limited to 'include/no_extern_c.h')
0 files changed, 0 insertions, 0 deletions