diff options
author | Eric Engestrom <eric.engestrom@intel.com> | 2019-03-05 11:09:13 +0000 |
---|---|---|
committer | Eric Engestrom <eric@engestrom.ch> | 2019-03-08 18:00:19 +0000 |
commit | 6e3d3f5b2c90ed79de85f69d4e0cc9b1b0760158 (patch) | |
tree | 1cbe9b961c2e86618a5c321172ff4e3db7cc030d /include/meson.build | |
parent | b1218d8cf71b35ab86ef0c25fdcf698e66dc14c0 (diff) |
glx/meson: use full include path for dri_interface.h
Everything else uses `#include "GL/internal/dri_interface.h"` instead,
and this full path was even already used in other parts of GLX.
While at it, nothing uses `inc_gl_internal` anymore so let's remove it
as well.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Tested-by: Clayton Craft <clayton.a.craft@intel.com>
Diffstat (limited to 'include/meson.build')
-rw-r--r-- | include/meson.build | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/include/meson.build b/include/meson.build index aaeec1293f0..03168e6d802 100644 --- a/include/meson.build +++ b/include/meson.build @@ -20,7 +20,6 @@ inc_include = include_directories('.') inc_d3d9 = include_directories('D3D9') -inc_gl_internal = include_directories('GL/internal') inc_haikugl = include_directories('HaikuGL') if with_gles1 |