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authorHeinrich Fink <[email protected]>2019-07-30 13:26:46 +0200
committerHeinrich Fink <[email protected]>2019-09-05 09:26:15 +0200
commitc9a3f4fe407469f9ba8d00ba4c3f20431b51f6e6 (patch)
treed1cfd5ff6835fba86571a1c657701f6b44a01b5a /include/drm-uapi
parent55c912883c9b3624ee060fe1a0232cf71e329d80 (diff)
include: sync GL headers with registry
Integrating headers from upstream registry [0] master branch. Effective GL registry commit integrated: 9d534f9312e56c72df763207e449c6719576fd54 Keeping the following quirks local to Mesa: - glext.h: BUILDING_MESA guard (see !1492) - glxext.h: glXQueryGLXPbufferSGIX: 'int' return type (Mesa) vs while 'void' (GL registry) - glxext.h: GLX_RENDERER_ID_MESA is still expected by some mesa tests, even though its token has been removed from the spec (see docs/specs/MESA_query_renderer.spec) - glxext.h: glXGetTransparentIndexSUN / PFNGLXGETTRANSPARENTINDEXSUNPROC argument pTransparentIndex has type 'unsigned long *' (Mesa) vs. 'long *' (GL registry) [0] https://github.com/KhronosGroup/OpenGL-Registry Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Matt Turner <[email protected]>
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