diff options
author | Iago Toral Quiroga <[email protected]> | 2019-09-03 10:31:42 +0200 |
---|---|---|
committer | Jose Maria Casanova Crespo <[email protected]> | 2019-10-18 14:08:52 +0200 |
commit | db8743923253466b23299708a2060cbf6c715411 (patch) | |
tree | af6324a4625bed813b9ac003351d581a14dedb80 /include/drm-uapi/v3d_drm.h | |
parent | 66e2d3b69fbd0310597913f5099272a033963b5d (diff) |
v3d: request the kernel to flush caches when TMU is dirty
This adapts the v3d driver to the new CL submit ioctl interface that
allows the driver to request a flush of the caches after the render
job has completed. This seems to eliminate the kernel write violation
errors reported during CTS and Piglit excutions, fixing some CTS tests
and GPU resets along the way.
v2:
- Adapt to changes in the kernel side.
- Disable shader storage and shader images if the kernel doesn't
implement cache flushing.
Fixes CTS tests:
KHR-GLES31.core.shader_image_size.basic-nonMS-fs-float
KHR-GLES31.core.shader_image_size.basic-nonMS-fs-int
KHR-GLES31.core.shader_image_size.basic-nonMS-fs-uint
KHR-GLES31.core.shader_image_size.advanced-nonMS-fs-float
KHR-GLES31.core.shader_image_size.advanced-nonMS-fs-int
KHR-GLES31.core.shader_image_size.advanced-nonMS-fs-uint
KHR-GLES31.core.shader_atomic_counters.advanced-usage-many-draw-calls2
KHR-GLES31.core.shader_atomic_counters.advanced-usage-draw-update-draw
KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-int
KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std140-matR
KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std140-struct
KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std430-matC-pad
KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std430-vec
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'include/drm-uapi/v3d_drm.h')
-rw-r--r-- | include/drm-uapi/v3d_drm.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/include/drm-uapi/v3d_drm.h b/include/drm-uapi/v3d_drm.h index 58fbe48c91e..b8c6f9d9094 100644 --- a/include/drm-uapi/v3d_drm.h +++ b/include/drm-uapi/v3d_drm.h @@ -48,6 +48,8 @@ extern "C" { #define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu) #define DRM_IOCTL_V3D_SUBMIT_CSD DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd) +#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 + /** * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D * engine. @@ -124,8 +126,7 @@ struct drm_v3d_submit_cl { /* Number of BO handles passed in (size is that times 4). */ __u32 bo_handle_count; - /* Pad, must be zero-filled. */ - __u32 pad; + __u32 flags; }; /** @@ -193,6 +194,7 @@ enum drm_v3d_param { DRM_V3D_PARAM_V3D_CORE0_IDENT2, DRM_V3D_PARAM_SUPPORTS_TFU, DRM_V3D_PARAM_SUPPORTS_CSD, + DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, }; struct drm_v3d_get_param { |