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author | Dave Airlie <[email protected]> | 2016-02-29 17:16:10 +1000 |
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committer | Dave Airlie <[email protected]> | 2016-03-01 07:34:37 +1000 |
commit | 35859d5bbba998aa41ec87bc53d946add4662dea (patch) | |
tree | 264d7cc24d8b5f4115f0f5cf27b86fa5c2c70e8b /include/d3dadapter | |
parent | 83bc2acfe90fd2e503bab4b5a586c1e2822863f5 (diff) |
mesa/fbobject: propogate Layered when reusing attachments.
When reusing a depth attachment as a stencil, we need to propogate
the layered bit, otherwise we fail to complete the framebuffer.
discovered running ./bin/fbo-depth-array depth-layered-clear
on virgl on haswell.
Reviewed-by: Marek Olšák <[email protected]>
Cc: "11.1 11.2" <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'include/d3dadapter')
0 files changed, 0 insertions, 0 deletions