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author | Hans de Goede <[email protected]> | 2015-09-09 15:52:08 +0200 |
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committer | Emil Velikov <[email protected]> | 2015-09-11 19:19:31 +0100 |
commit | b3dfd67feb21ff6ca15cfd1b57623d5b09cb2238 (patch) | |
tree | f816d7da73e9b43d5bcb52015d40634de29c37e6 /include/d3dadapter | |
parent | 017085efafa5196ac77afffff051b06bcdeb9b07 (diff) |
nv30: Fix color resolving for nv3x cards
We do not have a generic blitter on nv3x cards, so we must use the
sifm object for color resolving.
This commit divides the sources and dest surfaces in to tiles which
match the constraints of the sifm object, so that color resolving
will work properly on nv3x cards.
Signed-off-by: Hans de Goede <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Cc: "11.0" <[email protected]>
(cherry picked from commit ac066bf65cb585a4f6b4a2fb1d055b033f2b94ae)
Diffstat (limited to 'include/d3dadapter')
0 files changed, 0 insertions, 0 deletions