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author | Samuel Pitoiset <[email protected]> | 2016-05-02 22:25:59 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2016-05-02 22:30:48 +0200 |
commit | 819836d240898e8048ddcf9baf25d93235ab2410 (patch) | |
tree | 9c51f5fb4b46aa8c91a86d7d74ace644efa218c2 /include/d3dadapter/drm.h | |
parent | dcf8c4425a2591504223a7d0a4b154b780af451e (diff) |
nv50,nvc0: re-bind old compute state after reading MP perf counters
This might be useful to avoid breaking the current compute state when
monitoring MP perf counters because we use a compute kernel to read out
those counters. This has been initially suggested by Ilia Mirkin.
Signed-off-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'include/d3dadapter/drm.h')
0 files changed, 0 insertions, 0 deletions