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author | Marek Olšák <[email protected]> | 2016-08-02 16:40:50 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-08-12 18:49:24 +0200 |
commit | 8c1775c14caf934bf56e9511099033477853d568 (patch) | |
tree | 30b8e853bb6a96033b13f6b4f03b748d20c23e9b /include/d3dadapter/d3dadapter9.h | |
parent | a7d33315a76efaa8943dbe439f5538ce6d76ff41 (diff) |
st/mesa: determine states used or affected by shaders at compile time
At compile time, each shader determines which ST_NEW flags should be set
at shader bind time.
This just sets the new field for all shaders. The next commit will use it.
v2: small code unification
Tested-by: Edmondo Tommasina <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]> (v1)
Diffstat (limited to 'include/d3dadapter/d3dadapter9.h')
0 files changed, 0 insertions, 0 deletions