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authorMarek Olšák <[email protected]>2016-08-02 16:40:50 +0200
committerMarek Olšák <[email protected]>2016-08-12 18:49:24 +0200
commit8c1775c14caf934bf56e9511099033477853d568 (patch)
tree30b8e853bb6a96033b13f6b4f03b748d20c23e9b /include/d3dadapter/d3dadapter9.h
parenta7d33315a76efaa8943dbe439f5538ce6d76ff41 (diff)
st/mesa: determine states used or affected by shaders at compile time
At compile time, each shader determines which ST_NEW flags should be set at shader bind time. This just sets the new field for all shaders. The next commit will use it. v2: small code unification Tested-by: Edmondo Tommasina <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> (v1)
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