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author | Iago Toral Quiroga <[email protected]> | 2017-03-23 11:54:16 +0100 |
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committer | Iago Toral Quiroga <[email protected]> | 2017-03-24 08:11:53 +0100 |
commit | 023ea3772dfcd81e6a5822a1812ff991d68cccd8 (patch) | |
tree | 84eed0e61e23318b9426860ee807190948124626 /include/c99_math.h | |
parent | 4da1832c00ab93cbf90b14501840dd698565a869 (diff) |
nir/lower_wpos_center: support adding sample position to fragment coordinate
According to section 14.6 of the Vulkan specification:
"When sample shading is enabled, the x and y components of FragCoord
reflect the location of the sample corresponding to the shader
invocation."
So add a boolean parameter to the lowering pass to select this behavior
when we need it.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'include/c99_math.h')
0 files changed, 0 insertions, 0 deletions