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authorMichel Dänzer <[email protected]>2019-12-03 10:45:28 +0100
committerMichel Dänzer <[email protected]>2019-12-04 10:36:33 +0100
commit5585b8eaddd6799b4486a749de18ae9a6f03b91c (patch)
tree453fe087f6f1a1d7de47d5942a595d9f2915c620 /include/c99_alloca.h
parentddacd3d43b203e7c66ec366820e2a230b7e3aa67 (diff)
gitlab-ci: Run piglit glslparser & quick_shader tests separately
And only use --process-isolation false for the quick_gl tests. This will hopefully avoid variance in the test results that we've been seeing lately. But even if it doesn't, it should at least help narrow down the cause of the variance. Tested-by: Vasily Khoruzhick <[email protected]> Acked-by: Pierre-Eric Pelloux-Prayer <[email protected]>
Diffstat (limited to 'include/c99_alloca.h')
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