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authorJason Ekstrand <[email protected]>2018-07-11 16:31:02 -0700
committerJason Ekstrand <[email protected]>2018-07-22 23:43:19 -0700
commitabd629eb3d4027b89c13158e90c6732b412e550e (patch)
treea72decef1a9b4ce684733db8cd3e0a33bc0df6fd /include/c11
parentb99493c6288e060e2caded5124e7d347149704db (diff)
anv: Stop setting 3DSTATE_PS_EXTRA::PixelShaderHasUAV
We've had several broadwell hangs that have come down to this bit just not working correctly. Most recently, we've had a pile of hangs reported with apps running under DXVK: https://github.com/doitsujin/dxvk/issues/469 Instead, use the bit that doesn't try to imply weird D3D coherency things and just force-enables the PS like we want. cc: [email protected] Reviewed-by: Kenneth Graunke <[email protected]>
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