diff options
author | Jason Ekstrand <[email protected]> | 2018-07-11 16:31:02 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2018-07-22 23:43:19 -0700 |
commit | abd629eb3d4027b89c13158e90c6732b412e550e (patch) | |
tree | a72decef1a9b4ce684733db8cd3e0a33bc0df6fd /include/c11 | |
parent | b99493c6288e060e2caded5124e7d347149704db (diff) |
anv: Stop setting 3DSTATE_PS_EXTRA::PixelShaderHasUAV
We've had several broadwell hangs that have come down to this bit just
not working correctly. Most recently, we've had a pile of hangs
reported with apps running under DXVK:
https://github.com/doitsujin/dxvk/issues/469
Instead, use the bit that doesn't try to imply weird D3D coherency
things and just force-enables the PS like we want.
cc: [email protected]
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'include/c11')
0 files changed, 0 insertions, 0 deletions