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authorBrian Paul <[email protected]>2016-03-26 11:46:53 -0600
committerBrian Paul <[email protected]>2016-03-29 18:13:46 -0600
commit86e1768c13d67945f4a9549820e711b70ff2aba7 (patch)
tree07f56e90f3b496c6686d430bd816dc11629f16bf /include/c11/threads_win32.h
parent6775268b61b1943c85f5a1a30ce330d34003e328 (diff)
tgsi: collect texture sampler target info in tgsi_scan_shader()
Texture sample instructions specify a sampler unit and texture target such as "1D", "2D", "CUBE", etc. Sampler view declarations also specify the sampler unit and texture target. This patch checks that the texture instructions agree with the declarations and collects the texture target type for each sampler unit. v2: only compare instruction's texture target to the sampler view declaration target if the instruction is a TEX instruction, not a SAMPLE instruction. Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'include/c11/threads_win32.h')
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