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authorEric Anholt <[email protected]>2014-08-18 11:23:04 -0700
committerEric Anholt <[email protected]>2014-08-18 15:27:43 -0700
commit489350e5701a4a0855e622fa12fbf3700101c5d7 (patch)
treeaefc1a596eb3a032c346e2b38571530a6afc0e88 /include/VG
parent37992a4e390bad9f7d83ce29bb7d01ad01bfc13c (diff)
vc4: Fix handling of non-XYZW swizzles in color outputs.
The SWIZZLE_1 of the winsys destination was dereffing off the end of the array, which surprisingly often worked out (since nobody reads the rendered value anyway, so whatever junk was referenced in the QIR didn't matter), but shader dumping would sometimes segfault.
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