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authorSagar Ghuge <[email protected]>2019-06-24 15:10:53 -0700
committerSagar Ghuge <[email protected]>2019-06-25 15:19:10 -0700
commit06807e1948f1bced9806b00908c892f1e3c3db5b (patch)
treee9d4d9f93d9acc8d177bf122e1d88a6a4ccbc0f2 /include/KHR
parente8f4c9f56c068411389ea87ae4c2a772b77d273e (diff)
glsl: Fix round64 conversion function
Fix round64 function to handle round to nearest even cases specially with positive and negative numbers with fraction part 0.5. v2: 1) Simplify unused bits (Elie Tournier) Fixes: KHR-GL45.gpu_shader_fp64.builtin.round_dvec2 KHR-GL45.gpu_shader_fp64.builtin.round_dvec3 KHR-GL45.gpu_shader_fp64.builtin.round_dvec4 KHR-GL45.gpu_shader_fp64.builtin.roundeven_double KHR-GL45.gpu_shader_fp64.builtin.roundeven_dvec2 KHR-GL45.gpu_shader_fp64.builtin.roundeven_dvec3 KHR-GL45.gpu_shader_fp64.builtin.roundeven_dvec4 Signed-off-by: Sagar Ghuge <[email protected]> Reviewed-by: Elie Tournier <[email protected]> Acked-by: Anuj Phogat <[email protected]>
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