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authorKenneth Graunke <[email protected]>2014-06-13 15:26:40 -0700
committerKenneth Graunke <[email protected]>2014-06-16 17:23:21 -0700
commit49659ad90c501ae584b7d76ca98f35a8f57d40fe (patch)
tree0426a1f418006b1a194170f98622c89cf85cd723 /include/KHR
parentfa35b272a04f1c0c598f1ba67f6e27fac96efa01 (diff)
i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell.
Like on Haswell, we need to use 8x4 aligned rectangle primitives for hierarchical depth buffer resolves and depth clears. See the comments in brw_blorp.cpp's brw_hiz_op_params() constructor. (The Broadwell documentation confirms that this is still necessary.) This patch makes the Broadwell code follow the same behavior as Chad and Jordan's Gen7 BLORP code. Based on a patch by Topi Pohjolainen. This fixes es3conform's framebuffer_blit_functionality_scissor_blit test, with no Piglit regressions. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Cc: "10.2" <[email protected]>
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