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authorJason Ekstrand <[email protected]>2014-09-08 15:26:24 -0700
committerJason Ekstrand <[email protected]>2014-09-30 10:29:13 -0700
commit1385a4b706afa71eebcb72cd232faecc0b956b50 (patch)
treeb91b743f3eb29003ed35c68069ca7a7f0bb38daf /include/HaikuGL
parentf0d43c09b2fa32db66b7b6dc13becb0c7d3edeea (diff)
i965/fs: Use the UW type for the destination of VARYING_PULL_CONSTANT_LOAD instructions
Using a floating-point type doesn't usually cause hangs on my HSW, but the simulator complains about it quite a bit. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
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