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authorRob Clark <[email protected]>2016-04-12 14:51:33 -0400
committerRob Clark <[email protected]>2016-04-13 14:16:21 -0400
commit46e9bbc9182243c4599aa7dc811d404a18833cd7 (patch)
tree186c56541920822d315e1ebed7f0b21c2d162551 /include/HaikuGL
parent216225ce57de3987aefc2c052eebe54b9c312bc0 (diff)
freedreno/a4xx: rasterizer_discard support
This one is slightly annoying, since trying to write RBRC from draw would clobber values set in the tiling/gmem code. We could do command- stream patching for RBRC, as is done on a3xx. Although since it seems to be a rarely used feature, it is easier just to do RMW to set/clear the bit. Fixes dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_triangles and related tests. a3xx still needs the same feature, although there it probably makes more sense to take advantage of the existing cmdstream patching which is required for RBRC for other reasons. Signed-off-by: Rob Clark <[email protected]>
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