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authorAlexander von Gluck IV <[email protected]>2013-12-14 11:46:05 -0600
committerCarl Worth <[email protected]>2014-01-02 17:11:17 -0800
commite833368e04fd4e73a74852854993bebe0f076c87 (patch)
tree40a84b8d496e734be58815fc29ae424ca6e586ce /include/HaikuGL/OpenGLKit.h
parent3efc2bbf075dc9f828fe87167eef1d2bf862f7aa (diff)
Haiku: Add in public GL kit headers
* These make up the base of what C++ GL Haiku applications use for 3D rendering. * Not placed in includes/GL to prevent Haiku headers from getting installed on non-Haiku systems. Acked-by: Brian Paul <[email protected]> (cherry picked from commit 56d920a5c1b64868e77a97604c01d3a63916a6ca)
Diffstat (limited to 'include/HaikuGL/OpenGLKit.h')
-rw-r--r--include/HaikuGL/OpenGLKit.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/include/HaikuGL/OpenGLKit.h b/include/HaikuGL/OpenGLKit.h
new file mode 100644
index 00000000000..f4828714cab
--- /dev/null
+++ b/include/HaikuGL/OpenGLKit.h
@@ -0,0 +1,10 @@
+/*
+ * Master include file for the Haiku OpenGL Kit.
+ */
+
+#include <GL/gl.h>
+#include <GLView.h>
+
+// Projects needing GL/glu.h and GL/glut.h should now
+// include these headers independently as glu and glut
+// are no longe core parts of mesa